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Connect different nodes together using an intuitive click-drag workflow.rcs file formats.Įasily create advanced HLSL viewport shaders with the ShaderFX real-time visual shader editor.
3ds max 2015 modeling software#
Take advantage of a connected reality capture workflow with certain other Autodesk solutions: ReCap reality capture software, AutoCAD software for 2D and 3D CAD, Revit building information modeling software, and Inventor 3D CAD software, with support for the.Render point clouds with shadows in the NVIDIA ® mental ray ® renderer to visualize CG objects in real-world contexts in order to better communicate designs, or to previsualize animation shots.View point clouds in true color in the 3ds Max viewport, interactively adjust the extent of the cloud displayed, and create new geometry in context by snapping to point cloud vertices.Import, visualize, snap to, and render massive point cloud datasets to create more precise models from real-world references. Get faster access to the shaders you need, with a searchable node browser.Create normal maps from 2D grayscale images with a new bump utility node.Create a wider range of procedural materials with new node patterns: wavelines, voronoi, simplex noise, and brick.Get more shading options and better shader interoperability between 3ds Max, Maya, and Maya LT software. Easily transfer your models to and from certain other packages that support OpenSubdiv using FBX asset exchange technology and achieve a consistent appearance.Create complex topology in less time, by taking advantage of efficient crease modeling workflows with CreaseSet modifier and Crease Explorer.Reduce the guesswork when animating models and help shorten production times, with efficient smooth surface representation.Get faster in-viewport performance for meshes with high subdivision levels by taking advantage of both parallel CPU and GPU architectures.Visualize your model interactively without the need to render for a better WYSIWYG experience, greater productivity, and more accurate realization of creative intent.Customize Populate through an SDK (software development kit).ģD modeling and texturing OpenSubdiv supportĮfficiently represent subdivision surfaces using OpenSubdiv libraries, open-sourced by Pixar and incorporating technology from Microsoft Research.
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Save textures for reuse and customization and for network sharing and rendering.Control more aspects of how characters are generated to influence their outcome.Give characters more convincing walking, jogging, passing, turning, and seated behaviors.Get increased artistic control, better realism, and improved usability with the enhanced Populate crowd animation feature.
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3ds Max new features 3D animation Populate enhancements